python pyinstxtractor.py 可执行文件exe的地址
#!/usr/bin/env python
# visit https://tool.lu/pyc/ for more information
# Version: Python 3.7import random
import msvcrt
(row, col) = (12, 12)
(i, j) = (0, 0)
maze = [
[
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1],
(……省略,参考源文章)print('Mice walk in a maze: wasd to move,q to quit')
print("flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')")
(i, j) = (0, 1)
n = 0
while i == row * 2 and j == col * 2 - 1:
print('ohhhh!!!!you did it')
break
print('your position:({},{})'.format(i, j))
inp = msvcrt.getch()
n += 1
ti = i
tj = j
if b'a' == inp and i > 0:
tj -= 1
elif b'w' == inp and j > 0:
ti -= 1
elif b's' == inp and j < row * 2:
ti += 1
elif b'd' == inp and i < col * 2:
tj += 1
elif b'q' == inp:
exit('bye!!')
else:
print('What???')
if maze[ti][tj] == 1:
print(random.choice([
'no wayy!!',
"it's wall",
'nop']))
continue
elif maze[ti][tj] == 0:
print(random.choice([
'nice!!',
'yeah!!',
'Go on']))
i = ti
j = tj
return None
#!/usr/bin/env python
# visit https://tool.lu/pyc/ for more information
# Version: Python 3.7import random
import msvcrt
(row, col) = (12, 12)
(i, j) = (0, 0)
maze = [
[
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1,
1],
(……省略,参考源文章)for row in maze:
print(row)
print('Mice walk in a maze: wasd to move,q to quit')
print("flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')")
(i, j) = (0, 1)
n = 0
while i == row * 2 and j == col * 2 - 1:
print('ohhhh!!!!you did it')
break
print('your position:({},{})'.format(i, j))
inp = msvcrt.getch()
n += 1
ti = i
tj = j
if b'a' == inp and i > 0:
tj -= 1
elif b'w' == inp and j > 0:
ti -= 1
elif b's' == inp and j < row * 2:
ti += 1
elif b'd' == inp and i < col * 2:
tj += 1
elif b'q' == inp:
exit('bye!!')
else:
print('What???')
if maze[ti][tj] == 1:
print(random.choice([
'no wayy!!',
"it's wall",
'nop']))
continue
elif maze[ti][tj] == 0:
print(random.choice([
'nice!!',
'yeah!!',
'Go on']))
i = ti
j = tj
[1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1]
[1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1]
[1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1]
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1]
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]
Mice walk in a maze: wasd to move,q to quit
flag is the shortest path's md5,example:if the shortest path is wasdsdw,the flag is md5('wasdsdw')Process finished with exit code 0
dirs = [(0, 1), (1, 0), (0, -1), (-1, 0)] # 当前位置四个方向的偏移量
path = [] # 存找到的路径def mark(maze, pos): # 给迷宫maze的位置pos标"2"表示“倒过了”
maze[pos[0]][pos[1]] = 2def passable(maze, pos): # 检查迷宫maze的位置pos是否可通行
return maze[pos[0]][pos[1]] == 0def find_path(maze, pos, end):
mark(maze, pos)
if pos == end:
print(pos, end=" ") # 已到达出口,输出这个位置。成功结束
path.append(pos)
return True
for i in range(4): # 否则按四个方向顺序检查
nextp = pos[0] + dirs[i][0], pos[1] + dirs[i][1]
# 考虑下一个可能方向
if passable(maze, nextp): # 不可行的相邻位置不管
if find_path(maze, nextp, end): # 如果从nextp可达出口,输出这个位置,成功结束
print(pos, end=" ")
path.append(pos)
return True
return Falsedef see_path(maze, path): # 使寻找到的路径可视化
for i, p in enumerate(path):
if i == 0:
maze[p[0]][p[1]] = "E"
elif i == len(path) - 1:
maze[p[0]][p[1]] = "S"
else:
maze[p[0]][p[1]] = 3
print("\n")
for r in maze:
for c in r:
if c == 3:
print('\033[0;31m' + "*" + " " + '\033[0m', end="")
elif c == "S" or c == "E":
print('\033[0;34m' + c + " " + '\033[0m', end="")
elif c == 2:
print('\033[0;32m' + "#" + " " + '\033[0m', end="")
elif c == 1:
print('\033[0;;40m' + " " * 2 + '\033[0m', end="")
else:
print(" " * 2, end="")
print()if __name__ == '__main__':
maze = [
[1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1],
[1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]]start = (0, 1)
end = (24, 23)
find_path(maze, start, end)
see_path(maze, path)
sssssddssddssaaaassssddwwddddssssssaawwaassssddssaassddddwwddssddwwwwwwwwaawwddwwwwaaaawwddwwwwddssssddwwwwddddwwddddssaassaassddddssddssaassssssddsssssss
69193150b15c87d39252d974bc323217。
NSSCTF{69193150b15c87d39252d974bc323217}
看雪ID:Zer0_0
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