Designing a Video Game: Principles and Rules of Modern Level Design
2024-1-20 01:26:55 Author: hackernoon.com(查看原文) 阅读量:20 收藏

Hackernoon logo

Designing a Video Game: Principles and Rules of Modern Level Design by@beatboyninja

Too Long; Didn't Read

In essence, level design refers to creating levels, stages, or missions within a game. But this description barely scratches the surface of what level design embodies. It's not merely about placing objects, enemies, or environmental artwork. It's a more profound and intricate process – it's about crafting experiences.

featured image - Designing a Video Game: Principles and Rules of Modern Level Design

Sergey Snegiev HackerNoon profile picture


@beatboyninja

Sergey Snegiev


Head of Game Design and App Development at Dobro Games. Host of "80 Levels of Game Design" podcast.


Receive Stories from @beatboyninja


Credibility

react to story with heart

RELATED STORIES

Article Thumbnail

Article Thumbnail

Article Thumbnail

Article Thumbnail

Article Thumbnail

L O A D I N G
. . . comments & more!


文章来源: https://hackernoon.com/designing-a-video-game-principles-and-rules-of-modern-level-design?source=rss
如有侵权请联系:admin#unsafe.sh